CLASSES OF THE HUNT

Every expedition into the wild demands a role. Some uncover the truth. Others survive long enough to bring it home.

CHOOSE YOUR ROLE

Every hunt demands a different skillset. Some track the unseen. Others hold the line when the darkness arrives.

INVESTIGATION   Phase 1

TRACKER

Experts at uncovering hidden trails and following signs no ordinary hunter could detect.

  • Enhanced Vision Reveal scorched footprints, disturbed foliage, ritual markings, and hidden pathways.
  • Detection Devices Deploy motion spikes and resonance sensors that react to nearby entity activity.
  • Predator Sight Briefly peer through the creature’s eyes to predict its next movement.
Tracker
KNOWLEDGE   Phase 1

ARCHIVIST

Scholars of the unknown who use historical anomalies and field analysis to decipher creature vulnerabilities.

  • Hunter's Insight Begin every exhibition with an esoteric clue regarding the target entity's hidden identity.
  • Analyze Clues Process gathered footprints, runes, and residues with vastly superior speed and infallible accuracy.
  • Shared Knowledge Disseminate weakness calculations to the squad, granting massive combat bonuses once the creature is correctly identified.
Archivist
RECONNAISSANCE   Phase 1

SCOUT

The shield between the team and the horrors emerging from the wild.

  • Heavy Ordinance Deal devastating damage to hordes and elite entities.
  • Defensive Barrier Deploy portable energy shields during sieges and ambushes.
  • Combat Ready Begin hunts equipped with superior armor and reinforced weaponry.
Scout
SUPERNATURAL   Phase 2

OCCULTIST

Walks the boundary between the living world and the spirit realm.

  • Area Cleanse Purify corrupted zones and weaken spectral entities.
  • Spirit Companion Summon ethereal familiars to assist with tracking and defense.
  • Cursed Sight Detect hidden relics, haunted ground, and unstable spiritual anomalies.
Occultist
FRONTLINE   Phase 2

COMBAT SPECIALIST

The shield between the team and the horrors emerging from the wild.

  • Heavy Ordinance Deal devastating damage to hordes and elite entities.
  • Defensive Barrier Deploy portable energy shields during sieges and ambushes.
  • Combat Ready Begin hunts equipped with superior armor and reinforced weaponry.
Combat Specialist
SUPPORT   Phase 2

MEDIC

Walks the boundary between the living world and the spirit realm.

  • Area Cleanse Purify corrupted zones and weaken spectral entities.
  • Spirit Companion Summon ethereal familiars to assist with tracking and defense.
  • Cursed Sight Detect hidden relics, haunted ground, and unstable spiritual anomalies.
Medic
STEALTH   Phase 2

INFILTRATOR

Specialists in sabotage, silence, and disappearing before the creature strikes back.

  • Shadow Cloak Temporarily vanish from enemy perception.
  • Sabotage Disable lairs, weaken traps, and interrupt entity rituals.
  • Ambush Tools Deploy slowing traps and incapacitating snares.
Infiltrator
STRATEGY   Phase 3

TACTICIAN

Team leaders who coordinate squad efforts, optimize movement, and dictate the flow of engagement.

  • Target Mark Designate high-threat entities, increasing the entire team's damage output against them.
  • Safe Zone Establish a localized tactical rally point where squad mates recover stamina and gather resources faster.
  • Team Buff Provide continuous performance field modifications, boosting accuracy and reducing weapon reload times.
Tactician
UTILITY   Phase 3

ENGINEER

Masters of improvised technology and survival engineering in hostile environments.

  • Trap Construction Build elemental snares, shock nets, and reinforced bear traps.
  • Motion Systems Create alarms and detection arrays from scavenged materials.
  • Field Repair Repair damaged equipment or modify weapons during active hunts.
Engineer
Control   Phase 3

BEAST MASTER

Walks the boundary between the living world and the spirit realm.

  • Area Cleanse Purify corrupted zones and weaken spectral entities.
  • Spirit Companion Summon ethereal familiars to assist with tracking and defense.
  • Cursed Sight Detect hidden relics, haunted ground, and unstable spiritual anomalies.
Beast Master
SPECIAL OPERATIONS   Phase 3

DEMOLITIONIST

The shield between the team and the horrors emerging from the wild.

  • Heavy Ordinance Deal devastating damage to hordes and elite entities.
  • Defensive Barrier Deploy portable energy shields during sieges and ambushes.
  • Combat Ready Begin hunts equipped with superior armor and reinforced weaponry.
Demolitionist
SUPPORT   Phase 3

SENTINEL

Walks the boundary between the living world and the spirit realm.

  • Area Cleanse Purify corrupted zones and weaken spectral entities.
  • Spirit Companion Summon ethereal familiars to assist with tracking and defense.
  • Cursed Sight Detect hidden relics, haunted ground, and unstable spiritual anomalies.
Sentinel